Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases

Authors

  • Eva Pietroni Consiglio Nazionale delle Ricerche (CNR) ; Istituto per le Tecnologie Applicate ai Beni Culturali
  • Claudio Rufa E.V.O.CA srl

DOI:

https://doi.org/10.4995/var.2012.4394

Keywords:

Virtual reality, Cultural context, Communication, Percepcion, Natural interaction, Learning, Cognition

Abstract

A basic limit of most of VR applications created by the scientific community and reproducing cultural sites or artefacts is that they do not fire up the attention of public, in comparison with the great potentialities of VR system for cultural transmission: they are often lacking in emotional storytelling and difficult to manage. An important factor is the need of more natural and simple interfaces, especially for applications hosted inside museums. Starting from our experience in this domain, we propose new metaphors of narration and paradigm of interaction based on natural interfaces (body movements), presenting three study cases: “The Rule confirmation: virtual experience among Giotto's characters”, “Etruscanning3D”, “Virtual Exploration of the ancient Pharmacy of S. Maria della Scaletta Hospital at Imola”.

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References

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Published

2012-11-18

How to Cite

Pietroni, E., & Rufa, C. (2012). Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases. Virtual Archaeology Review, 3(7), 86–91. https://doi.org/10.4995/var.2012.4394

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Section

Articles