Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases
DOI:
https://doi.org/10.4995/var.2012.4394Keywords:
Virtual reality, Cultural context, Communication, Percepcion, Natural interaction, Learning, CognitionAbstract
A basic limit of most of VR applications created by the scientific community and reproducing cultural sites or artefacts is that they do not fire up the attention of public, in comparison with the great potentialities of VR system for cultural transmission: they are often lacking in emotional storytelling and difficult to manage. An important factor is the need of more natural and simple interfaces, especially for applications hosted inside museums. Starting from our experience in this domain, we propose new metaphors of narration and paradigm of interaction based on natural interfaces (body movements), presenting three study cases: “The Rule confirmation: virtual experience among Giotto's characters”, “Etruscanning3D”, “Virtual Exploration of the ancient Pharmacy of S. Maria della Scaletta Hospital at Imola”.
Downloads
References
ALISI T., DEL BIMBO A., VALLI A. (2005): “Natural interfaces to enhance visitors' experiences”, IEE Multimedia, vol. 12, nº 3. https://doi.org/10.1109/MMUL.2005.52
ANTINUCCI, F. (2004): Comunicare il museo, Laterza, Roma.
ANNUNZIATO, M., BONINI, E., PIERUCCI, P., PIETRONI, E. (2008): “Cultural mirrors: an epistemological approach to artificial life for cultural heritage communication”, in Digital Media and its Applications in Cultural Heritage, edited by Jamal Al-Qawasmi, Michele A. Chiuni, sabry El-Hakim, pp. 219- 135.
BASILE, G. (Ed.) (2010): I colori di Giotto. La Basilica di Assisi: restauro e restituzione virtuale, Silvana Editore, Milano.
BATESON, G. (1972): Steps to Ecology of Mind, San Francisco: Chandler Press.
BATESON, G. (1979): Mind and Nature: a necessary unit, New York: Dutton.
CANTONI, V., CELLARIO, M., PORTA, M. (2004): “Perspectives and challenges in e-learning: towards natural interaction paradigms”, in Journal of Visual Languages & Computing, Volume 15, Issue 5, pp. 333- 345. http://dx.doi.org/10.1016/j.jvlc.2003.10.002
CASTELLANO, G., BRESIN, R., CAMURRI, A., VOLPE, G. (2007): “Expressive control of music and visual media by full-body movement”, in Proceedings of the Conference on New Interfaces for Musical Expression (NIME07), New York, NY, USA http://dx.doi.org/10.1145/1279740.1279829
CASTELLANO, G., VILLALBA, S.D., CAMURRI, A. (2007): “Recognising Human Emotions from Body Movement and Gesture Dynamcs”, in Proceedings of the 2nd International Conference on Affective Computing and Intelligent Interaction, Lisbon September.
FORTE, M., PIETRONI, E., RUFA, C. (2002): “Musealising the Virtual: The Virtual Reality Project of the Scrovegni Chapel of Padua, in VSMM Proceedings of the Eighth International Conference on Virtual Systems and Multimedia—“Creative and Digital Culture”, pp 43-52.
FORTE, M. (ed.) (2008): La Villa di Livia, un percorso di ricerca di archeologia virtuale, ed. Erma di Bretschneider, Roma.
HUPPERETZ, W., PIETRONI, E., PLETINCKX, D., SANNIBALE, M. (2011): “The Regolini Galassi Tomb revisited. 3D reconstruction as a research instrument”, in Etruscans, eminet women and powerful men, edited by Patricia S. Lulof, Iefke van Kampen, ed. W Books, pp. 172-176.
MELLET-D'HUART, D. (2006): “A Model of (En)Action to approach Embodiment: A Cornerstone for the Design of Virtual Environments for Learning”, in WIN W. & HEDLEY N., Eds. Journal of Virtual reality, special issue on education. Springer London. Volume 10, Numbers 3-4 / December, 2006, pp. 253-269. http://dx.doi.org/10.1007/s10055-006-0038-2
PIETRONI, E., ANTINUCCI, F. (2010): “ The Approval of the Franciscan Rule”. Virtual Experience among the Characters of Giotto’s Work”, in Proceedings of the 11th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST (2010), edited by A. Artusi, M. Joly- Parvex,G. Lucet, A. Ribes, and D. Pitzalis.
RYAN, M.L. (2001): “Narrative as Virtual Reality: Immersion and Interactivity” in Literature and Electronic Media, Baltimore and London, Johns Hopkins University press, HB, pp. 399.
VARELA, F., THOMPSON, E. - ROSCH, E. (1991): "The Embodied Mind. Cognitive Science and Human Experience", MIT Press, Cambridge. Natural Interaction, article on Museum practise: http://naturalinteraction.org/index.php entry=entry070224- 123657
VARELA, F. (1990): “Il corpo come macchina ontologica”, in M. Ceruti, L. Preta, pp. 45-54.
Downloads
Published
How to Cite
Issue
Section
License
This journal is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.