Anastilosis Virtual con Blender: Las Termas del Yacimiento Villa Romana De L’albir (L’alfàs Del Pì, Alicante)

Laia Fabregat Bolufer

Spain

Atrium Cultural Heritage Services

Daniel Tejerina Antón

Spain

Atrium Cultural Heritage Services

Jaime Molina Vidal

Spain

Universidad de Alicante

Departamento de Prehistoria, Historia Antigua y Arqueología. Universidad de Alicante. España

Carolina Frías

Spain

Universidad de Alicante

Departamento de Prehistoria, Historia Antigua y Arqueología. Universidad de Alicante. España
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Accepted: 2015-12-16

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Published: 2012-11-01

DOI: https://doi.org/10.4995/var.2012.4439
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Keywords:

Cultural heritage, Archaeology, Virtual reconstruction, Blender

Supporting agencies:

This research was not funded

Abstract:

As part of the the site musealization "Villa Romana de l'Albir (L'Alfas del Pi, Alicante), a digital reconstruction of the thermal complex of the villa has been produced. The software chosen to create the virtual model is Blender, a powerful set of tools, able to develop all phases of design (modeling, animation, lighting, rendering and video editing). Here we show the results of the thermal complex reconstruction and describe the specific workflow of Blender for virtual reconstruction
of archaeological sites.

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References:

LITSTER, Collin (2011): Blender 2.5. Materials and textures cookbook. Packt Publishing

W. POWELL, Aaron (2010): Blender 2.5. Lighting and rendering. Packt Publishing

BRITO, Allan (2009): Blender 3D 2.49. Architecture Buildings, and Scenering. Packt Publishing

Página principal de Blender: www.blender.org

Página de descarga de las versiones más recientes de Blender: www.graphicall.org

Página oficial del motor de render Octane: www.refractivesoftware.com

Página oficial del motor de render LuxRender: www.luxrender.net

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